Author Archives: musigui

About musigui

I work at the University of Southampton, teaching Music Tech and Studio courses, and undertaking research in a number areas of computer applications in Music.

Microsoft Technology Centre

I visited the Microsoft Technology Centre in Reading on Friday with a group of staff and students from Southampton University to have a look at their current interactive technologies – PixelSense (renamed from Surface the day after our visit!), Kinect … Continue reading

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Cheltenham Science Festival

I was at the Cheltenham Science Festival yesterday in the Discover Zone with the Bringing Research to Life Roadshow. It is a great event with lots of interesting stands from all kinds of organisations and some great speakers – I … Continue reading

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Bringing Research to Life Roadshow

I recently joined the University of Southampton Bringing Research Life Roadshow – a roving set of demonstrations and activities bringing the University’s research to public audiences across the Southwest. My first event was at the INTECH Science Centre and Planetarium … Continue reading

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face time?

I found some interesting software by Kyle McDonald called FaceOSC (https://github.com/kylemcdonald) which tracks head position and facial expression and outputs OSC messages. Here’s a YouTube clip of a simple attempt at using it to control a single reed model in … Continue reading

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it’s all about mmi…

I’ve posted a demo on YouTube using Reactivision to control a plucked string. With a PS3 Eye it’s giving 40 FPS which is quite responsive, but it should be possible to get higher frame rates than that. The wiimote video … Continue reading

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more mmi

I’ve put a new video on YouTube showing use of Kinect to pluck a string with a number of parameters being controlled by hand positions. Non-linear mapping has been added to mmi using linear interpolation and table objects in Max. … Continue reading

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mmi

added a new page about some software I’m developing called MMI (Multi Modal Instrument), with some screenshots and a short YouTube example using a Kinect to control physical modelling synthesis.

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