Category Archives: Uncategorized

face time?

I found some interesting software by Kyle McDonald called FaceOSC (https://github.com/kylemcdonald) which tracks head position and facial expression and outputs OSC messages. Here’s a YouTube clip of a simple attempt at using it to control a single reed model in … Continue reading

Posted in Uncategorized | Leave a comment

it’s all about mmi…

I’ve posted a demo on YouTube using Reactivision to control a plucked string. With a PS3 Eye it’s giving 40 FPS which is quite responsive, but it should be possible to get higher frame rates than that. The wiimote video … Continue reading

Posted in Uncategorized | Leave a comment

more mmi

I’ve put a new video on YouTube showing use of Kinect to pluck a string with a number of parameters being controlled by hand positions. Non-linear mapping has been added to mmi using linear interpolation and table objects in Max. … Continue reading

Posted in Uncategorized | 1 Comment

mmi

added a new page about some software I’m developing called MMI (Multi Modal Instrument), with some screenshots and a short YouTube example using a Kinect to control physical modelling synthesis.

Posted in Uncategorized | Leave a comment

blog: the first

started construction of this site

Posted in Uncategorized | Leave a comment